"Positively twisted" is an educational game for companies, which uses the theory of transactional analysis. The aim of the game is to strengthen positive behaviors in employees during interactions, and thus - building and consolidating good relations between team members (but you can also, additionally, learn how to truly appreciate helpful or just kind behaviours). The game takes place in the real environment, during daily work. Players earn tokens and try to get the prestigious title of Motivus. The winner is the one who motivates - so good returns. ;)
This game is the one from the series of New Players games - four games from this set (all covers - below) were designed by me.